Wednesday, December 23, 2009

INTEL graphic chipsets and their comparisons:



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1. GMA 900: This chipset is incorporated in INTEL 910GL, 915G, 915GL, 915GV, 910GML, 915GM, 915GME motherboards.

Features:

  • Clock speed: 166/200/333 MHz
  • Pixel shader: 2.0
  • Vertex shader: 2.0
  • Hardware vertex shader: No
  • Pixel pipelines: 4
  • Unified shader processors: Not applicable
  • Peak memory bandwidth: 8.5 GB/s
  • Max video memory: 128 MB
  • Open GL support: 1.4
  • Direct 3D support: 9.0

2. GMA 950: This chipset is incorporated in INTEL 945G/GU/GC/GZ/GM motherboards.

Features:

  • Clock speed: 133/250/400 MHz
  • Pixel shader: 2.0
  • Vertex shader: 3.0
  • Hardware vertex shader: No
  • Pixel pipelines: 4
  • Unified shader processors: Not applicable
  • Peak memory bandwidth: 10.7 GB/s
  • Max video memory: 224 MB
  • Open GL support: 1.4
  • Direct 3D support: 9.0c

3. GMA 3000: This chipset is incorporated in INTEL 946GZ, Q963, Q965 motherboards.

Features:

  • Clock speed: 400/667 MHz
  • Pixel shader: 2.0
  • Vertex shader: 3.0
  • Hardware vertex shader: No
  • Pixel pipelines: Not applicable
  • Unified shader processors: 8
  • Peak memory bandwidth: 10.7/12.8 GB/s
  • Max video memory: 256MB
  • Open GL support: 1.4
  • Direct 3D support: 9.0c 

4. GMA 3100: This chipset is incorporated in INTEL Q33, Q35, G31, G33 motherboards.

Features:

  • Clock speed: 400 MHz
  • Pixel shader: 2.0
  • Vertex shader: 3.0
  • Hardware vertex shader: No
  • Pixel pipelines: 4
  • Unified shader processors: Not applicable
  • Peak memory bandwidth: 17.1 GB/s
  • Max video memory: 384MB
  • Open GL support: 1.5
  • Direct 3D support: 9.0c

5. GMA X3000: This chipset is incorporated in INTEL G965 motherboards.

Features:

  • Clock speed: 667 MHz
  • Pixel shader: 3.0
  • Vertex shader: 3.0
  • Hardware vertex shader: Yes
  • Pixel pipelines: Not applicable
  • Unified shader processors: 8
  • Peak memory bandwidth: 12.8 GB/s
  • Max video memory: 384MB
  • Open GL support: 1.5
  • Direct 3D support: 9.0c

6. GMA X3100: This chipset is incorporated in INTEL GL960, GM965 motherboards.

Features:

  • Clock speed: 400/500 MHz
  • Pixel shader: 4.0
  • Vertex shader: 4.0
  • Hardware vertex shader: Yes
  • Pixel pipelines: Not applicable
  • Unified shader processors: 8
  • Peak memory bandwidth: 10.7 GB/s
  • Max video memory: 384MB
  • Open GL support: 2.0
  • Direct 3D support: 10

7. GMA X3500: This chipset is incorporated in INTEL G35 motherboards.

Features:
  • Clock speed: 667 Mhz
  • Pixel shader: 4.0
  • Vertex shader: 4.0
  • Hardware vertex shader: Yes
  • Pixel pipelines: Not applicable
  • Unified shader processors: 8
  • Peak memory bandwidth: 12.8 GB/s
  • Max video memory: 384MB
  • Open GL support: 2.0
  • Direct 3D support: 10

8. GMA 4500MHD: This chipset is incorporated in INTEL GL40, GS45, GM45, GM47 motherboards.

Features:

  • Clock speed: 320/400/533/640 Mhz
  • Pixel shader: 4.0
  • Vertex shader: 4.0
  • Hardware vertex shader: Yes
  • Pixel pipelines: Not applicable
  • Unified shader processors: 10
  • Peak memory bandwidth: 10.7/12.8/17.1 GB/s
  • Max video memory: >512MB
  • Open GL support: 2.0
  • Direct 3D support: 10

9. GMA 4500: This chipset is incorporated in INTEL Q43, Q45 motherboards.

Features:

  • Clock speed: 667 MHz
  • Pixel shader: 4.0
  • Vertex shader: 4.0
  • Hardware vertex shader: Yes
  • Pixel pipelines: Not applicable
  • Unified shader processors: 10
  • Peak memory bandwidth: 12.8/17.1 GB/s
  • Max video memory: >512MB
  • Open GL support: 2.0
  • Direct 3D support: 10

10. GMA X4500: This chipset is incorporated in INTEL G41, G43 motherboards.

Features:

  • Clock speed: 800MHz
  • Pixel shader: 4.0
  • Vertex shader: 4.0
  • Hardware vertex shader: Yes
  • Pixel pipelines: Not applicable
  • Unified shader processors: 10
  • Peak memory bandwidth: 12.8/17.1 GB/s
  • Max video memory: >512MB
  • Open GL support: 2.0
  • Direct 3D support: 10

11. GMA X4500HD: This chipset is incorporated in INTEL G45 motherboards.

Features:
  • Clock speed: 800MHz
  • Pixel shader: 4.0
  • Vertex shader: 4.0
  • Hardware vertex shader: Yes
  • Pixel pipelines: Not applicable
  • Unified shader processors: 10
  • Peak memory bandwidth: 12.8/17.1 GB/s
  • Max video memory: >512MB
  • Open GL support: 2.0
  • Direct 3D support: 10







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